Gamers Lounge Ep. 87 – More WWX
by Bill on Mar.28, 2014, under Designers Corner, Interviews, Podcast, Wild West Exodous
Gamers Lounge Ep. 87 – More WWX
Episode 87 is here with even more WWX discussion. Listeners are popping out of the woodwork (or Texas in this case) and providing some great insight and thoughts on how they are enjoying Wild West Exodus. Clay joins me in this episode for a long discussion on all things WWX in San Antonio TX and all things Enlightened. We ramble a short bit about Adepticon plans as well.
The episodes closes out with Question 5 of the Developers Corner. The Developers corner is an 8 part series of segments where Bill has picked out a series of questions to pose to game developers. Three game developers participate in this first series, Toby from GCT, Romeo from WWX, and Dave from BHG. In these three developers we have a new but established game (Bushido), a newly launched game (WWX), and a game still in development (No Future). All three game designers talk about how they tackled the specific scenarios presented in thier games. Question 5 explores how marketing plans affect game design.
I would like to offer my deepest thanks to Toby, Romeo, and Dave for participating in the Developers Corner.
I hope you enjoy the show!
Content at:
00:00:15 – Intro
00:05:16 – Listener Clay talking WWX
01:50:19 – Developers Corner (Q5: Marketing)
02:22:43 – Outro