Gamers Lounge

Designers Corner

Gamers Lounge Ep. 85 – Gripe and Whine

by on Feb.28, 2014, under Designers Corner, Interviews, Podcast, Wild West Exodous

Gamers-Lounge-logoGamers Lounge Ep. 85 – Gripe and Whine

In Episode 85 I am joined by Jonathan to discuss some of his concerns about Wild West Exodus. Jonathan recently posted to the WWX forums with a thread titles “Griping and Whining” and I wanted to get some more of his views from that thread. Overall I think it’s a great discussion and stays very balanced between concerns and positives in relation to the new game WWX.

Following my talk with Jonathan is Question 3 of the Developers Corner. The Developers corner is an 8 part series of segments where Bill has picked out a series of questions to pose to game developers. Three game developers participate in this first series, Toby from GCT, Romeo from WWX, and Dave from BHG. In these three developers we have a new but established game (Bushido), a newly launched game (WWX), and a game still in development (No Future). All three game designers talk about how they tackled the specific scenarios presented in their games. Q3 covers the balance between the Story/Fluff influences on development and the game rules influence.

I would like to offer my deepest thanks to Toby, Romeo, and Dave for participating in the Developers Corner.

I hope you enjoy the show!

Content at:
00:00:14 – Intro
00:12:44 – Griping and Whining with Jonathan
01:32:00 – Developers Corner (Q3: Story/Fluff v Rules)
01:53:10 – Outro

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Gamers Lounge Ep. 84 – The Falcon has Landed

by on Feb.14, 2014, under Designers Corner, Podcast, The Hobby, Wild West Exodous

Gamers-Lounge-logoGamers Lounge Ep. 84 – The Falcon has Landed

Episode 84 features Peregrine Falcon, friend of the show Adam, joining me to discuss WWX. Adam talks about his experience with his first three games of WWX and his opinions of the rules. He also gives some insight into his Enlightened lists. For over 2 hours we talk about our experiences and compare notes on this new game.

The Developers corner is an 8 part series of segments where Bill has picked out a series of questions to pose to game developers. Three game developers participate in this first series, Toby from GCT, Romeo from WWX, and Dave from BHG. In these three developers we have a new but established game (Bushido), a newly launched game (WWX), and a game still in development (No Future). All three game designers talk about how they tackled the specific scenarios presented in their games.

I would like to offer my deepest thanks to Toby, Romeo, and Dave for participating in the Developers Corner.

I hope you enjoy the show!

Content at:
00:00:14 – Intro
00:01:44 – Adam and Bill talk WWX
02:17:27 – Developers Corner (Q2: Competitive v Organized v Casual play)
02:50:49 – Outro

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Gamers Lounge Ep. 83 – Insert Witty Name Here

by on Jan.31, 2014, under Designers Corner, Game Report, Podcast, The Hobby, Wild West Exodous

Gamers-Lounge-logoGamers Lounge Ep. 83 – Insert Witty Name Here

Episode 83 has arrived dear listener, and on this is launched a new segment for everyone’s pleasure. The podcast opens with a quick intro by Bill, followed by John and Bill discussing their latest WWX experiences. Following that is the Developers Corner, a new and exciting segment for the Gamers Lounge.

The Developers corner is an 8 part series of segments where Bill has picked out a series of questions to pose to game developers. Three game developers participate in this first series, Toby from GCT, Romeo from WWX, and Dave from BHG. In these three developers we have a new but established game (Bushido), a newly launched game (WWX), and a game still in development (No Future). All three game designers talk about how they tackled the specific scenarios presented in their games.

Finally Bill is back, solo, to provide a small outro.

I would like to offer my deepest thanks to Toby, Romeo, and Dave for participating in the Developers Corner.

I hope you enjoy the show!

Content at:
00:00:14 – Intro
00:01:47 – WWX Discussion
00:57:58 – Developers Corner (Question 1 – Board Size)
01:43:13 – Outro

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